top of page

ABOUT ME

​I am a passionate video game programmer with 5 years of experience spread across my studies at Falmouth University and Fareham College. Throughout this time I have used Unity, Unreal Engine 4 & 5 and Game Maker Studio 2 in C#, C++ and GML respectively. As part of my studies, I have been working several cross-disciplinary teams to create games. While working on these projects I have used GitHub alongside Fork to frequently back up my work and made use of Agile practices to ensure a smooth development cycle.

 

​So far I have worked on: Inventory Systems, Skill Trees, Combo Systems, Procedural Generation (akin to "The Binding of Isaac"), Enemy AI and Camera Design.

Currently I am working through Tom Looman's course on Unreal Engine and planning to further work on procedural generation using Unreal Engine once I finish the course.

​I am eager to expand my skill set on any of the aforementioned areas or to tackle new challenges.

You can find my github at: https://github.com/Alex-Botez321

You can contact me at: alex.botez321@gmail.com or on LinkedIn at: https://www.linkedin.com/in/alexandru-botez

TECHNICAL EXPERIENCE

LANGUAGES:

  • C#

  • C++

  • GML

ENGINES:

  • Unity

  • Unreal Engine 4 & 5

  • Game Maker Studio 2

TOOLS:

  • GitHub

  • Fork

Projects

PROJECTS

© 2025 Alexandru Botez

  • itch.io
  • LinkedIn
bottom of page