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alexbotez

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Evercasting
Project type
Video Game
Date
September 2024 – Present
Location
Falmouth University
Evercasting is a single player isometric fantasy rogue-lite where the player is trying to escape a time loop of their own creation, repeatedly respawning at the start until they succeed. The elemental powers of the protagonist are the core of the gameplay experience, with different types of projectiles interacting with each other in a variety of ways.
Evercasting is currently a work in progress and is subject to change.
So far I have set up the back end of the element interaction system making it easily expandable, procedural generation (akin to "The Binding of Isaac") and enemy AI.




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