alexbotez


Alexandru Botez
I am a passionate video game programmer with 4 years of experience spread across my studies at Falmouth University and Fareham College. Though out this time I have used Unity, Unreal Engine 4 & 5 and Game Maker Studio 2 in C#, C++ and GML respectively.
As part of my studies, I have been working several different cross-disciplinary teams to create games, some of which can be seen in the portfolio section. While working on these projects I have used GitHub alongside Fork to frequently back up my work and made use of Agile practices to ensure a smooth development cycle.
So far I have worked on: Inventory Systems, Skill Trees, Combo Systems, Procedural Generation(akin to "The Binding of Isaac) and Enemy AI, Camera Design. I am eager to expand my skill set on any of the aforementioned areas or tackling new challenges.





