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Alexandru Botez

I am a passionate video game programmer with 4 years of experience spread across my studies at Falmouth University and Fareham College. Though out this time I have used Unity, Unreal Engine 4 & 5 and Game Maker Studio 2 in C#, C++ and GML respectively.

As part of my studies, I have been working several different cross-disciplinary teams to create games, some of which can be seen in the portfolio section. While working on these projects I have used GitHub alongside Fork to frequently back up my work and made use of Agile practices to ensure a smooth development cycle.

So far I have worked on: Inventory Systems, Skill Trees, Combo Systems, Procedural Generation(akin to "The Binding of Isaac) and Enemy AI, Camera  Design. I am eager to expand my skill set on any of the aforementioned areas or tackling new challenges.

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